The series began in the arcades and on the GameCube as a Marble Madness-inspired action game with tons of unlockable features and modes, and for the Game Boy Advance version the UK development studio Realism managed to squeak out every ounce of potential in the GBA's hardware to offer that same fun and frantic experience. Though THQ gave the Game Boy Advance rendition the moniker 'junior,' there was nothing small about this portable product.